MATTHEW VENTURES
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Matthew Ventures

family man,
gameplay engineer,
vegan home-cook


Résumé

Main Quests

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id Software ( Gameplay Engineer )
​---- TBD

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Call of Duty: Warzone ( Assoc. Gameplay Engineer )
---- Implemented the fast-paced Exfiltration game mode 
🔗
​​---- Designed & implemented seasonal event content 🔗
​​---- Designed & implemented bespoke mid-season content 🔗
​​---- Designed & implemented marquee seasonal content 🔗
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Fortnite ( Intern Gameplay Engineer )
---- Engineered user-facing tools for map creation and design

​​---- Optimized networked objects to reduce latency
​​---- Solved transformation matrix bugs with wicked 3D maths
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God of War: Ragnarok ( Intern Gameplay Engineer )
---- Created a runtime tool to visualize animation branching

​​---- Designed visual scripting nodes for AI behavior trees
​​---- Amended a dialogue tool to speed-up iteration time

Side Quests

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Do Animals Dream? ( self-published indie game )
---- Inspired thousands of players to 'go vegan' for 7+ days ​🔗
---- Twitch Gaming's 2021 "The Weekly" highlight 🔗 
---- Launch-day IGN exclusive interview 🔗 
---- Awesome Foundation 2021 Grant Recipient​​
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NoStranger ( self-published indie game )
---- Reached millions of players, through 15+ langauges
---- Finalist of Google Play's 2017 Indie Games Festival
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CS 146: Introduction to Game Development ( Instructor )
​---- Taught 100+ Stanford students how to create videogames
---- Designed custom lesson plans on game development
---- Placed my students into competitive roles within industry
​But wait... there's more!
You can find more of my adventures
​in my resume!
  • Home
  • Resume
  • Side Quests
  • Other
    • Professional Timeline
    • Recommendations
    • Tutorials
    • Research >
      • Glyph
      • NASA
    • Getting Into Game Dev