MATTHEW VENTURES
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A Gamedev Engineer’s Super Duper Study Sheet

4/9/2020

5 Comments

 
Okay, so imagine you're preparing for an interview....
What do you do? Well, probably read Cracking the Coding Interview (great book by the way). Okay... so you study really hard and you learn the coding problems and then you go into the interview and you get spanked. "What the hell just happened?" you say. "That Cracking the blah blah book was good but it didn't cover any of the hard stuff, like multi-threading, alignment, or even the dot product". So maybe you mope around a little (at least I did) but eventually you think, "Man if only there was a guide that covered the stuff I needed".
Click below to access that guide!
After all my interviews (especially the ones in which I failed) I wrote down what one would have needed to know in order to answer the questions. This guide is not a tutorial, it's not here to teach you. It's to recall topics, help memorize formulae, and maybe serve for quick reference during a phone interview or on the job itself.

Hope it helps you!!
Oh and I made some videos to walk you through it if you're into that. Good luck out there.
Access
5 Comments
LZheng
7/24/2020 10:49:57 am

Errors in DFS/BFS Traversal:

Stack is FILO or LIFO
Queue is FIFO or LILO

Reply
Matthew Ventures
7/24/2020 02:08:53 pm

Thank you, I have not updated it!

Reply
Matthew Ventures
7/24/2020 02:09:38 pm

Thank you! I have now updated it.

Reply
Ryan Doren
8/6/2022 12:50:16 pm

Thanks! That's really helpful!!

Reply
Mohamed
3/7/2023 11:08:55 am

Thank you very much, it's very helpful!

Reply



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